If you do not guard it, who will?
No one can guard it for you.
No one can stop you from Guarding it.
Guardianship - 'kaitia kitanga' - care for it as if your aliveness depends on it.
Guardianship
Guardianship vs. Ownership
Ownership, is a central Patriarchal value. Ownership is a belief system in which is you spend some money to get a piece of paper that tells you you own something then it makes it yours. My precious!Thinking that you can own a piece of Gaia (or anything else for that matter) is a childish and warmongering piece of capitalist thoughtware that is exterminating life on Planet Earth.
The possible shift is from ownership to Guardianship, which is an Archiarchal value.
Being a guardian is taking care of something because you want it to exist and to be taken care of, for no reason.
For example, your house serves you. If it was not there, you would not have a place to sleep, be warm or have access to drinking water. Many people, have put lots of energy and time into making the building you live in. And other people will make use of this building after you leave.
Do you want the building to be there and be in good shape?
If not, why are you living there and supporting its existence?
When you shift your relationship to the world from ownership to Guardianship, you can start caring for things you did not know you could care for. For example:- you can embellish other people's space by singing, appreciating their spaceholding, or giving them feedback and coaching about how they can improve their space
- you can choose a patch of grass on the side walk, plant flowers in the early spring and see them blossom in the summer
- you can care for independent grocery stores by bringing back the containers they use to sell things in
- you can care by sharpening the knives of Airbnbs and friends houses that you visit (warn your friends about the change in sharpness of their knives so they do not cut themselves!)
- you can care/guard community infrastructure by picking up litter in a park that you did not put there, because you want that there is a park with no litter
- you can re-write a paragraph in someone's website or article to empower it and send it to them
You can also stop caring for things that you do not want to exist any longer.The shift from ownership to Guardianship will not happen because you find something worth owning.
What if someone can take care of "your land" better than you can? You are going to stop them because "you" own it? How insane does that sound? But that is part of the concept of ownership.The shift is much deeper. It is a shift from a survival based need to make things scarce, competitive and greedy under the pretenses of wanting safety/protection/certainty to interacting with the world as an open space to play full out by taking Radical Responsibility for saying: "I want this to be beautiful, evolved, transformed, cleaned, cared for, so I will arrange it that it is so."
A Guard is Not A Guardian
Guards, police, military, security people are doing a form of protection job. It is not Guardianship. They are not doing the protection out of their own Authority or Clarity. They are protecting whatever they are protecting because someone told them so, and they are getting paid for it.
Would they do it if they were not being paid? Probably not.
Would SWAT teams beat their fellow citizens if they were not paid? The only one who might do that are trigger-happy sociopaths. And these are the people who are in charge of protection in modern culture.
Guardianship does not come from belief, guilt, traditions or duty.
It comes from actual Love.
Guardianship of a Gameworld
Context of a Gameworld
A Gameworld is a field of commitment between two or more people for a certain purpose emerging from a chosen context.
You may not know that you play in gameworlds.
You probably then do not know what is the context of the gameworlds you play in.
The context of a gameworld is the level of responsibility from which is relates to the world: zero level responsibility completely leaving the possibility of accountability behind, child level responsibility - making messes and not cleaning them up, adult level responsibility - the fair level of responsibility (I am responsible but you are responsible too), high level of responsibility - what would be the most responsible thing to do?, or radical level responsibility - being responsible for the level of responsibility being taken.
If you are not aware of the level of responsibility of the gameworlds you play in - their values - then you are playing in unconscious gameworld serving shadow principles. For example, competition, win-lose games, profit, power over, status position, jealousy, greed, ownership, superiority, etc...
Unconscious gameworlds protect them by avoiding the Clarity that they are only one set of choices among an almost infinity set of choices. Players in unconscious gameworld believe that they are real - like the Post Office, goverments, banks, tax offices, pharmacies, schools, lobbists, airline companies, etc... For most people, it is inconceivable to consider living without these institutions. They are not choices, they are the reality of living in the industrial age.
Who decided that an industrial civilization is what we wanted? or what we want right now?
We don't hear that question often in schools, at top levels of governments, at the COP or even at the United Nations.
The Clarity about gameworld is devastating because you might realize that you have been duped to participate in gameworlds that have been crushing your dreams, undermining your soul, and breaking your heart. That most gameworlds you play in are exterminating Life of Earth at the fastest rate possible.
You can take back your Agency to play cavite, hold and navigate space for the gameworlds that you want to live in. But one thing that is vital for the well-being and continuation of an evolutionary gameworld is having well-trained Guardians protecting both its Integrity and its Evolution.
Inclusivity vs. Clarity
Part of the job of holding space for a gameworld is guarding it.
Because of the separation that plagues modern culture, it is often a wish for fresh next culture gameworlds to tend towards inclusivity, welcoming everyone who wants to join. The more the merrier.
From experience, when a gameworld is centered on inclusivity, the quality tends to average towards mediocrity. The gameworld can only be as evolutionary or radical or clear as the least evolutionary or radical or clear person, at the risk of losing them.
Inclusivity is a trap for profesional rescuers who cannot bear seeing someone struggle for belonging. The fear of not belonging is a clever victim story to manipulate people to let you in even when you have no business being in that gameworld. Participating in a gameworld that is either Adult responsibility or higher means you are Creatively and Collaboratively Inventing new stuff that contributes to the gameworld well-being. Trying to belong is trying to take something from the gameworld, not feed it.
Gremlin - Reactivity - Defensive Learning
If you do not make the distinction Gremlin in your gameworld, it is doomed to be take over and swallowed in unconscious Gremlin serving Hidden Purposes through ongoing Low Drama: complaining, backstabing, take revenge, holding resentment, trying to be right,Gremlins can effectively use unconscious Fear as their weapon forGuarding the Integrity of the gameworld
And that also includes integrity of the Evolutionary nature of the gameworld.
Practical Hints
For Guarding Gameworld
The Context Protects Itself
Conversaview
A Way In - A Way Out
The Balance Between Guardianship and Fanaticism
Resources
For more distinctions and skills to empower your Guardianship
Experiments
Practice your Guardianship muscles, whether or not your are a Guardian!
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